LoreHack
Privacy policy

What we keep, and why.

Last updated 12 November 2026.

The short version

LoreHack keeps your game, not you. No name, no email, no password, no payment details, no ads and no tracking. You're an anonymous player ID; the game only sees what your AI app sends to it while you play, and we never sell or share any of it.

Who runs it

LoreHack is a small independent project run from Poland. For anything about your data, write to hello@lorehack.com.

When you play

You play through an AI app you already use (Claude, ChatGPT, Mistral Vibe and others). Your conversation stays between you and that app, under its own privacy policy. When the AI needs the game, it calls our server, and that is all we see:

Your player ID and save code

When you connect LoreHack and click “Start a new adventurer”, we create a random player ID and a save code (three words and a number). The save code is how you get back to your game from another app or device, so keep it private, like a password. Your AI app gets sign-in tokens for your player ID; we store only scrambled fingerprints of them, and the name the app gives itself (like “Claude”). A personal key from this website works the same way.

We use this only to run the game: to keep your run going, to keep the world consistent, and to show high scores.

Technical data

Where it lives

ServiceWhat forWhere
ZenboxThis websitePoland
Google Cloud RunThe game server and its logsBelgium (EU)
NeonThe database holding saves, worlds and scoresFrankfurt, Germany (EU)

These companies host the data for us and may not use it for anything else.

How long we keep it

Your player ID, saves and worlds are deleted after 12 months without play. High-score entries and the anonymous daily totals stay. Game server logs go after 30 days. Ask us and we'll delete your game data sooner.

Your rights

Under the GDPR you can ask what we hold about you, and ask us to correct or delete it. Write to hello@lorehack.com and tell us your save code or key, so we can find your data; without it we can't tell which data is yours. We process this data because it's needed to run the game you asked to play, and to keep the service safe.

If you think we've handled your data wrongly, you can complain to the Polish data protection authority, UODO.

Children

LoreHack is not meant for children under 16.

Changes

If this policy changes, we'll update this page and its date.